cheat_decision_categories = {

	game_rule_toggle_cheat_decisions = {
	
		icon = eng_propaganda_campaigns
	
		visible = {
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = game_rule_allow_toggling_cheat_decisions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			hidden_effect = {
				if = {
					limit = {
						has_country_flag = game_rule_allow_toggling_cheat_decisions
						NOT = {
							has_country_flag = enable_all_decisions
						}
					}
					every_country = {
						set_country_flag = enable_all_decisions
					}
				}
				else_if = {
					limit = {
						has_country_flag = game_rule_allow_toggling_cheat_decisions
					}
					every_country = {
						clr_country_flag = enable_all_decisions
					}
				}
				every_country = {
					country_event = cheat.2
				}
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	open_cheat_decisions = {
	
		icon = generic_research
	
		visible = {
			IF = {
				limit = {
					NOT = {
						has_country_flag = game_rule_allow_toggling_cheat_decisions
					}
				}
				has_country_flag = game_rule_allow_cheat_decisions
			}
			else_if = {
				has_country_flag = enable_all_decisions
				has_country_flag = game_rule_allow_cheat_decisions
			}
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			if = {
				limit = { NOT = { has_country_flag = cheat_decisions_open } }
				set_country_flag = cheat_decisions_open
			}
			else = {
				clr_country_flag = cheat_decisions_open
				clr_country_flag = cheat_decisions_open_factions
				#clr_country_flag = cheat_decisions_open_outlook
				clr_country_flag = cheat_decisions_open_parties
				clr_country_flag = cheat_decisions_open_money
				clr_country_flag = cheat_decisions_open_manpower
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	open_cheat_decisions_factions = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			if = {
				limit = { NOT = { has_country_flag = cheat_decisions_open_factions } }
				set_country_flag = cheat_decisions_open_factions
			}
			else = {
				clr_country_flag = cheat_decisions_open_factions
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_dismantle_all_factions = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_factions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			every_country = {
				dismantle_faction = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_dismantle_russian_faction = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_factions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			SOV = {
			dismantle_faction = yes
		}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_dismantle_nato = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_factions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			every_country = {
				IF = {
					limit = {
						has_idea = NATO_member
					}
					remove_ideas = NATO_member
				}
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_dismantle_iranian_faction = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_factions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			PER = {
				dismantle_faction = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_dismantle_saudi_faction = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_factions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			SAU = {
				dismantle_faction = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	open_cheat_decisions_parties = {
	
		icon = civil_support
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			if = {
				limit = { NOT = { has_country_flag = cheat_decisions_open_parties } }
				set_country_flag = cheat_decisions_open_parties
			}
			else = {
				clr_country_flag = cheat_decisions_open_parties
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Western_Autocracy = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 0 } #Western_Autocracy
			add_to_variable = { party_pop_array^0 = 0.5 } #Western_Autocracy
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = democratic
					}
				}
				add_popularity = {
					ideology = democratic
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = democratic
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_conservatism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 1 } #conservatism
			add_to_variable = { party_pop_array^1 = 0.5 } #conservatism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = democratic
					}
				}
				add_popularity = {
					ideology = democratic
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = democratic
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_liberalism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 2 } #liberalism
			add_to_variable = { party_pop_array^2 = 0.5 } #liberalism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = democratic
					}
				}
				add_popularity = {
					ideology = democratic
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = democratic
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_socialism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 3 } #socialism
			add_to_variable = { party_pop_array^3 = 0.5 } #socialism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = democratic
					}
				}
				add_popularity = {
					ideology = democratic
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = democratic
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Communist_State = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 4 } #Communist-State
			add_to_variable = { party_pop_array^4 = 0.5 } #Communist-State
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_anarchist_communism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 5 } #anarchist_communism
			add_to_variable = { party_pop_array^5 = 0.5 } #anarchist_communism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Conservative = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 6 } #Conservative
			add_to_variable = { party_pop_array^6 = 0.5 } #Conservative
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Autocracy = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 7 } #Autocracy
			add_to_variable = { party_pop_array^7 = 0.5 } #Autocracy
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Mod_Vilayat_e_Faqih = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 8 } #Mod_Vilayat_e_Faqih
			add_to_variable = { party_pop_array^8 = 0.5 } #Mod_Vilayat_e_Faqih
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Vilayat_e_Faqih = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 9 } #Vilayat_e_Faqih
			add_to_variable = { party_pop_array^9 = 0.5 } #Vilayat_e_Faqih
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = communism
					}
				}
				add_popularity = {
					ideology = communism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = communism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Kingdom = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 10 } #Kingdom
			add_to_variable = { party_pop_array^10 = 0.5 } #Kingdom
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = fascism
					}
				}
				add_popularity = {
					ideology = fascism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = fascism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Caliphate = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 11 } #Caliphate
			add_to_variable = { party_pop_array^11 = 0.5 } #Caliphate
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = fascism
					}
				}
				add_popularity = {
					ideology = fascism
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = fascism
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_Muslim_Brotherhood = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 12 } #Neutral_Muslim_Brotherhood
			add_to_variable = { party_pop_array^12 = 0.5 } #Neutral_Muslim_Brotherhood
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_Autocracy = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 13 } #Neutral_Autocracy
			add_to_variable = { party_pop_array^13 = 0.5 } #Neutral_Autocracy
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_conservatism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 14 } #Neutral_conservatism
			add_to_variable = { party_pop_array^14 = 0.5 } #Neutral_conservatism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_oligarchism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 15 } #oligarchism
			add_to_variable = { party_pop_array^15 = 0.5 } #oligarchism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_Libertarian = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 16 } #Neutral_Libertarian
			add_to_variable = { party_pop_array^16 = 0.5 } #Neutral_Libertarian
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_green = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 17 } #Neutral_green
			add_to_variable = { party_pop_array^17 = 0.5 } #Neutral_green
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_neutral_Social = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 18 } #neutral_Social
			add_to_variable = { party_pop_array^18 = 0.5 } #neutral_Social
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Neutral_Communism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 19 } #Neutral_Communism
			add_to_variable = { party_pop_array^19 = 0.5 } #Neutral_Communism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = neutrality
					}
				}
				add_popularity = {
					ideology = neutrality
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = neutrality
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Nat_Populism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 20 } #Nat_Populism
			add_to_variable = { party_pop_array^20 = 0.5 } #Nat_Populism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = nationalist
					}
				}
				add_popularity = {
					ideology = nationalist
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = nationalist
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Nat_Fascism = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 21 } #Nat_Fascism
			add_to_variable = { party_pop_array^21 = 0.5 } #Nat_Fascism
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = nationalist
					}
				}
				add_popularity = {
					ideology = nationalist
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = nationalist
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Nat_Autocracy = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 22 } #Nat_Autocracy
			add_to_variable = { party_pop_array^22 = 0.5 } #Nat_Autocracy
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = nationalist
					}
				}
				add_popularity = {
					ideology = nationalist
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = nationalist
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_party_Monarchist = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_parties
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 23 } #Monarchist
			add_to_variable = { party_pop_array^23 = 0.5 } #Monarchist
			recalculate_party = yes
			IF = {
				limit = {
					NOT = {
						has_government = nationalist
					}
				}
				add_popularity = {
					ideology = nationalist
					popularity = 0.5
				}
				recalculate_party = yes
				set_politics = {
					ruling_party = nationalist
				}
			}
			else = {
				meta_effect = {
					text = {
						set_country_flag = [META_SET_RULING_PARTY]
					}
					META_SET_RULING_PARTY = "[meta_set_ruling_leader]"
				}
				set_leader = yes
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	open_cheat_decisions_money = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			if = {
				limit = { NOT = { has_country_flag = cheat_decisions_open_money } }
				set_country_flag = cheat_decisions_open_money
			}
			else = {
				clr_country_flag = cheat_decisions_open_money
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_money_1_billion = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_money
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_to_variable = {
				treasury = 1
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_money_2_billion = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_money
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_to_variable = {
				treasury = 2
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_money_5_billion = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_money
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_to_variable = {
				treasury = 5
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_money_10_billion = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_money
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_to_variable = {
				treasury = 10
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	open_cheat_decisions_manpower = {
	
		icon = break_treaty
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			if = {
				limit = { NOT = { has_country_flag = cheat_decisions_open_manpower } }
				set_country_flag = cheat_decisions_open_manpower
			}
			else = {
				clr_country_flag = cheat_decisions_open_manpower
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_manpower_1000 = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_manpower
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_manpower = 1000
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_manpower_10000 = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_manpower
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_manpower = 10000
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	cheat_decisions_manpower_50000 = {
	
		visible = {
			IF = {
				limit = {
					has_country_flag = game_rule_allow_toggling_cheat_decisions
				}
				has_country_flag = enable_all_decisions
			}
			has_country_flag = cheat_decisions_open
			has_country_flag = game_rule_allow_cheat_decisions
			has_country_flag = cheat_decisions_open_manpower
		}
		
		#cost = 0
		
		#days_remove = 1
		#days_re_enable = 1
		
		complete_effect = {
			add_manpower = 50000
		}
		
		ai_will_do = {
			factor = 0
		}
	}
}